The Princess Waltz...
A dance of whirling blades held to find the princess worthy of becoming queen of Seven Central in the fantasy world of Eldelant.
Hopeful candidates travel from all the kingdoms of Eldelant to take part in the waltz,
but only one princess will reign supreme...
Princess Waltz
English Publisher : Peach Princess
Release Date : 18 March 2006 (JP) 12 February 2008 (EN)
Length : Medium (10 - 30 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #18 (vndb.org)
Scored 78.5 (KirikoPoll)
Platform : PC
.: Story
Fukamori Arata, know nothing of princesses or waltzes. In fact, his daily life in modern Japan couldn't be any more ordinary - he live with his mother and sister, being woken daily by his childhood friend to go to school, and live a generally full but normal life surrounded by a gang of rowdy classmates. When rumors start circulating about a transfer student to his class, he didn't pay much attention - princes from foreign lands don't study abroad here in this day and age, do they?
When Chris Northfield arrives, it seems the rumors might be true. What is an impossibly refined, polite and accomplished young man like him doing at his school? His curiosity gets the better of him, but as he investigate he begin to realize he's getting into something deeper than someone ever imagined...
.: Screen Shoots
.: Review
Peach Princess and Japanese maker Pulltop are excited to bring you Princess Waltz, a tale of sword and sorcery and an epic romance that bridges space and time, drawing you into a struggle that will take all the forces of Eldelant and this world combined to emerge triumphant. Hone your skills at the game’s innovative card battle system to defeat mysterious minions of darkness, choose your path through the story wisely to avoid peril that lies in wait, and win the hands of the beautiful princesses of Eldelant! A game often compared to Type-Moon’s Fate/stay night, and one of Japan’s most popular titles of 2006.
Visual
I loved the graphics of this game. The character design/art design was fantastic, but I think I'm just more happy that it wasn't loli-style. (Score: 9/10)
Gameplay
The gameplay of the game was surprisingly very disappointing. The card-battle system was much too easy to figure out, even setting the game on normal didn't make the game much harder. It was a very simplistic way to fight too, think about it like Pokemon, only opposite: Green cards > Red cards, Red cards > Blue cards, and Blue cards > Green cards. The abilities you could use in the game were okay, but it wasn't at all challenging. Hell, I don't think I've EVER gotten hit by an opponent in Princess Waltz. It was fun at first, and I liked the idea of it, but it was much too easy. The usual dating-sim style click/choose was nice, but you hardly made any choices, and the ones you did were just straightforward. Not that I want to rip my hair off because I can't find the route of a girl, but there should have been more choices. Also, I was disappointed that even winning fights didn't matter to the story, which it should have. (Score: 6/10)
Story
The story of this game was very interesting, it was not exactly what I expected from a game like this which seemed like it would focus more on the battle system than the storyline, making it suck. But, that was not the case; in fact, it focused more on the story than anything else. It wasn't as predictable as I thought, it kept my attention, wondering what was going to happen next (for the most part). I really loved the story of the game, as it is the most important part of most visual novel-type games. The unfortunate part was that though it had a nice story, it was much too rushed at the end. You wanted more, but it just didn't give you that. Hence why I gave it a 8. I'd recommend that you replay it with all the routes as well because you learn a lot more about the girls and their past/secrets, etc.(Score: 8/10)
Music
The sound was very good, reminded me immensely of Fate/stay night music-wise for some of the backround music, the opening/ending songs were enjoyable as well. Of course though, there was room for improvement. (Score: 9/10)
Overall
Maybe because I've played other visual novel games, I have high expectations. But, this game really did have a good story, beautiful characters, and a somewhat-fun battle system. Taking aside the gameplay, Princess Waltz is an excellent game. It's also not my type of game, I rather play games where you make choices for outcomes rather than battle, even though not much outcomes did come. I did like this game, and recommend that it's worth the money.
Overall Score: 8/10
.: Download
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