Showing posts with label Visual Novel. Show all posts
Showing posts with label Visual Novel. Show all posts

Visual Novel



A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage. As the name might suggest, they resemble mixed-media novels or tableau vivant stage plays.
In Japanese terminology, a distinction is often made between visual novels proper (abbreviated NVL), which are predominantly narrative and have very little interactive elements, and adventure games (abbreviated AVG or ADV), which typically incorporate problem-solving and other gameplay elements. This distinction is normally lost in the West, where both NVLs and ADVs are commonly referred to as "visual novels" by Western fans. Visual novels and ADVs are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006.
Visual novels are rarely produced for video game consoles, but the more popular games are sometimes ported to systems such as the Dreamcast or the PlayStation 2. The more famous visual novels are also often adapted into the light novel, manga or anime formats. The market for visual novels outside of East Asia, however, is small, though a number of anime based on visual novels are popular among anime fans in the Western world; such titles include To Heart (1997) by Leaf; Kanon (1999), Air (2000) and Clannad (2004) by Key; Kimi ga Nozomu Eien (2001) by âge; School Days (2005) by 0verflow; Higurashi no Naku Koro ni (2002) and Umineko no Naku Koro ni (2007) by 07th Expansion; Tsukihime (2000) and Fate/stay night (2004) by Type-Moon; and Steins;Gate (2009) by 5pb. (Wikipedia.org)

Princess Waltz (Visual Novel)

The Princess Waltz...
A dance of whirling blades held to find the princess worthy of becoming queen of Seven Central in the fantasy world of Eldelant.
Hopeful candidates travel from all the kingdoms of Eldelant to take part in the waltz,
but only one princess will reign supreme...


Princess Waltz

PublisherPulltop
English Publisher : Peach Princess
Release Date : 18 March 2006 (JP) 12 February 2008 (EN)
Length : Medium (10 - 30 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #18 (vndb.org)
                  Scored 78.5 (KirikoPoll)
Platform : PC

.: Story

Fukamori Arata, know nothing of princesses or waltzes. In fact, his daily life in modern Japan couldn't be any more ordinary - he live with his mother and sister, being woken daily by his childhood friend to go to school, and live a generally full but normal life surrounded by a gang of rowdy classmates. When rumors start circulating about a transfer student to his class, he didn't pay much attention - princes from foreign lands don't study abroad here in this day and age, do they?

When Chris Northfield arrives, it seems the rumors might be true. What is an impossibly refined, polite and accomplished young man like him doing at his school? His curiosity gets the better of him, but as he investigate he begin to realize he's getting into something deeper than someone ever imagined...

.: Screen Shoots






.: Review

Peach Princess and Japanese maker Pulltop are excited to bring you Princess Waltz, a tale of sword and sorcery and an epic romance that bridges space and time, drawing you into a struggle that will take all the forces of Eldelant and this world combined to emerge triumphant. Hone your skills at the game’s innovative card battle system to defeat mysterious minions of darkness, choose your path through the story wisely to avoid peril that lies in wait, and win the hands of the beautiful princesses of Eldelant! A game often compared to Type-Moon’s Fate/stay night, and one of Japan’s most popular titles of 2006.

Visual
I loved the graphics of this game. The character design/art design was fantastic, but I think I'm just more happy that it wasn't loli-style. (Score: 9/10)

Gameplay
The gameplay of the game was surprisingly very disappointing. The card-battle system was much too easy to figure out, even setting the game on normal didn't make the game much harder. It was a very simplistic way to fight too, think about it like Pokemon, only opposite: Green cards > Red cards, Red cards > Blue cards, and Blue cards > Green cards. The abilities you could use in the game were okay, but it wasn't at all challenging. Hell, I don't think I've EVER gotten hit by an opponent in Princess Waltz. It was fun at first, and I liked the idea of it, but it was much too easy. The usual dating-sim style click/choose was nice, but you hardly made any choices, and the ones you did were just straightforward. Not that I want to rip my hair off because I can't find the route of a girl, but there should have been more choices. Also, I was disappointed that even winning fights didn't matter to the story, which it should have. (Score: 6/10)

Story
The story of this game was very interesting, it was not exactly what I expected from a game like this which seemed like it would focus more on the battle system than the storyline, making it suck. But, that was not the case; in fact, it focused more on the story than anything else. It wasn't as predictable as I thought, it kept my attention, wondering what was going to happen next (for the most part). I really loved the story of the game, as it is the most important part of most visual novel-type games. The unfortunate part was that though it had a nice story, it was much too rushed at the end. You wanted more, but it just didn't give you that. Hence why I gave it a 8. I'd recommend that you replay it with all the routes as well because you learn a lot more about the girls and their past/secrets, etc.(Score: 8/10)

Music
The sound was very good, reminded me immensely of Fate/stay night music-wise for some of the backround music, the opening/ending songs were enjoyable as well. Of course though, there was room for improvement. (Score: 9/10)

Overall
Maybe because I've played other visual novel games, I have high expectations. But, this game really did have a good story, beautiful characters, and a somewhat-fun battle system. Taking aside the gameplay, Princess Waltz is an excellent game. It's also not my type of game, I rather play games where you make choices for outcomes rather than battle, even though not much outcomes did come. I did like this game, and recommend that it's worth the money.

Overall Score: 8/10

.: Download

Princess Waltz (2.43 GB)  torrent (Hosted by PirateBay)

Soul Link (Visual Novel)




 Soul Link
ソウルリンク

DeveloperInterchannel & Navel
English Publisher : MangaGamer
Release Date : 17 December 2004 (Jp) 28 December 2009 (En)
Length : Medium (10 - 30 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #60 (vndb.org)
                  Scored 74.0 (KirikoPoll)

.: Story
 
Fall, 2045C.E. Aizawa Shuuhei, a second year cadet enrolled in Central Military Academy’s main division, is dispatched to the orbital space station Aries on a training mission. There he reunites with his younger brother, Ryouta, and his childhood friend, Nao, both of whom resided there as cadets enrolled in the preparatory division.

Then suddenly, an unidentified space ship under the control of Jararacas, a radical terrorist organization, attacks the Aries and seizes control of the main control room. With all communication lines cut off, Shuuhei and the others have no way to escape; they’re trapped. Trapped in space, 250 miles above the Earth with nowhere to run. In the midst of this desperate situation, the cadets must gather their courage and rise up to take back the Aries. As they do, they draw ever closer to the fearsome truth lurking behind this incident...

.: Screen Shoots





.: Review

“What does it mean to be human?” “What does it mean to love?” The 2004 visual novel Soul Link by developer Navel, who also developed Shuffle!, asks these questions in their story about military cadets fighting to survive on a space station besieged by religious zealots.

Visual
The art style in this novel is easily recognisable as Navel's work. There's no doubt when you see the large distinctive characters with very clear vivid designs. The military uniforms show off the flair for design the artists had shown previously with schoolgirl outfits, with clothing that both looks interesting and part of what can easily be used for those purposes. Then there are the other options like Gale's rough outfit or Yuu's sexy appearance with a form fitting shirt and cut off jacket. The various characters have been drawn out well with varied wonderful designs, meaning characters like Aki stick in the mind long after the novel has come to an end. The background imagery used is great too, giving us a fantastic view of the interior of the space station with plenty of detail in them all and enough differences like checking out the control center, the laboratory or the hangar. (Score: 8/10)

Gameplay
Decision making has been improved to a degree since Shuffle. Effectively the novel is split into four segments. One and four are the prologue and epilogue respectively, and have no decision points. Two is from Shuhei's perspective and bears little resemblance to Navel's previous novel. Instead this segment has one proper ending, but making bad decision can lead to a variety of bad ends and prematurely end the story. The decisions needed consist of the usual pick a choice and a more involved map exploration, where you are given a map of th Sheraton and pick locations to visit. Segment three switches to Ryota and goes entirely with normal pick a choice options. While some bad ends exist here too the majority of the choices are focused on setting Ryota up with one of the three girls. For the most part there is a decent challenge in figuring out what to pick and a certain logic that will make you facepalm with an "of course" thought if you mess up. One map sequence early on, where Shuhei needs to figure out a countermeasure to the invasion, is a rare moment of being insanely difficult due to their being no clue on what order to visit what rooms.
One that will makes you frustrated is its Bad Ending System. Average gamers will gave up and decided to read the walktrough when they found out this problem. (Score: 7/10)

Story
The overall story starts off as some kind of slice of life with sci-fi themes, as Shuhei Aizawa is a military cadet assigned to the space station Aries as part of his training, but as his brother Ryota and childhood friend Nao are also training there he sees it as a good chance to see them again. The prologue pretty much carries this vibe and Navel's usual script-writing is made pretty clear, especially as it mixes in some great humour with its upbeat events. Once the character introductions are over and the prologue draws to a close the "big" event occurs. A terrorist group known as Jararacas invades the station without warning and attempts to take it over. Evacuation starts immediately while they are still docking, but circumstances result in several people being left stranded. With a few correct decisions Shuhei finds himself leading a little resistance as the good guys lock themselves into the Sheratan part of the station. It's a much stronger backstory than their previous novel Shuffle that really helps set the scene. (Score: 8/10)

Music
The music is probably a step down from Shuffle but it is still a worthwhile selection of tracks. The OP and ED songs Not Found and Accepted are nice musical numbers that do seem to compliment the scifi aspect well. Additionally some of the backing tracks such as Bitter Fighting and Foreboding really help to set the tone for the events that are playing out. That said, fewer tracks here are quite as memorable as those of other high class novels, including the previous Navel novel. (Score: 8/10)

Overall
All in all, a decent read that is at its best when not taken to heart. If you go in expecting too much, you will be disappointed, but if you are one of those that likes relaxing stories with interesting characters, by all means, try out Shuffle!

Overall Score: 8/10

.: Download

Mediafire Links: here


Hotfile Links (9 parts):
Hotfile 2 (6 parts):
Fixed here

.: “What does it mean to be human?” :.
 

Shuffle! (Visual Novel)



 Shuffle!
シャッフル!

DeveloperNavel
English Publisher : MangaGamer
Release Date : 15 August 2009 (En)
Length : Long (30 - 50 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #23 (vndb.org)
                  Scored 81.0 (KirikoPoll)
.: Story
 
Ten years ago, the door connecting the Human World, the Devil World, and the God World opened. As a result, Gods and Devils now reside among humans in everyday life. Surprisingly, they all seem to accept and get along with each other. It’s much different from what you’d expect, and it’s highly unrealistic, but after some getting used to, I came to accept it.

You play as Rin, the main character and male lead of the game. Rin has been living with his childhood friend Kaede for many years. Both of Rin’s parents and Kaede’s mother died in a fatal accident when they were young, and they have been living toegther with Kaede’s dad ever since. One day while walking home, Rin runs into two girls who somehow know his name. He seems to vaguely remember them from somewhere, but can’t quite put his finger on it.

The next day he finds out that the two girls are new transfer students in his class. On top of that, the girls’ fathers are the King of Gods and the King of Devils, which essentially makes them the princesses of the God and Devil worlds. They also claim that they met Rin eight years ago and have loved him ever since. Their fathers have decided that one of the girls will marry Rin, and that Rin has to choose which one: either Lisianthus (called “Sia” for short), the princess of the God World, or Nerine, the princess of the Devil World.

.: Screen Shoots






.:CGs








.: Review

Visual
The art is where Shuffle! really shines. The art is incredible and very detailed, and this type of character drawing may very well be the best anime art. The artist, Nishimata Aoi, posts plenty of her artwork on her blog, so check it out. (Score: 10/10)

Gameplay
Gameplay is just like that of any usual visual novel. There’s plenty of reading to do, just as if you were reading an actual novel. The main difference, of course, is that you can control how the story unfolds by making various choices, which will determine your fate. In the typical dating sim fashion, acting favorably towards one girl will improve your chances of her becoming your girlfriend later on in the game.
One thing that disappointed was a lack of keyboard functions. While most people play visual novels with their mouse, some actually prefer to map various keyboard functions to a PS2 controller and play with that. 
The game was translated by MangaGamer.com, a company that specializes in English-translated bishoujo games. Truly, there are plenty errors in grammar and words being missing from sentences. Clearly, no one proofread this, and that’s really upsetting. Despite this, it’s still possible to understand what’s going on. The errors aren’t all that serious, but the fact that they even exist in a “professional” is what we call "Lack of Right Sense" (Score: 7/10)

Story
Overall the story is your typical cliché harem with mild supernatural elements added. While the story wasn't deep it still had the elements to keep you reading. It’s mostly nothing new, but it’s still lighthearted, fun, and enjoyable. There are plenty of comedic scenes, and there’s more than enough fan-service to keep one entertained. A light read is what this game excels at. (Score: 7/10)

Music
As expected from a visual novel, the voice acting is superb. Its' mixture of upbeat techno, melodramatic instrumentals, and various other tunes added to the overall enjoyment. This game will make you stop and listen. (Score: 9/10)

Overall
All in all, a decent read that is at its best when not taken to heart. If you go in expecting too much, you will be disappointed, but if you are one of those that likes relaxing stories with interesting characters, by all means, try out Shuffle!

Overall Score: 8/10

.: Download

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.: Sia, I told you not to hit me with the chair :.

Da Capo Visual Novel

The island of Hatsune, where cherry blossoms are in bloom all year long.
There are people who study such mysterious cherry blossoms,
and also there are people who lead normal everyday lives.
Even if the cherry blossoms never stop blooming, there is no difference in people’s lives.
A girl came back as if she was guided by the scent of those cherry blossoms.
Kazami Academy is located in the middle of such a normal world.
There was a boy with the mysterious power to produce Japanese sweets out of nowhere and to experience other people’s dreams.
Far from being ordinary, yet far from being extraordinary.
—- The dream that her favorite wizard dreams about —-
The school idol who loves Japanese sweets,
the demanding, yet clingy sister,
the spaced-out friend,
the old friends in the dreams,
and the friend who is called “a puppy dog”.
– The beginning to the end –
When they all meet at the academy near the graduation time, the love story begins.
– The end invites the beginning –
The cherry blossom petals are dancing in the air.
They are dancing as if there is no tomorrow.
Extremely slowly,
without even a sound.
The petals, which remind me of wings of an angel, make me think about eternity.
“What a poet I am……”



D.C. ~Da Capo~
D.C.~ダ・カーポ~

Publisher : Circus
English Publisher : MangaGamer & Arkanos
Release Date : 28 June 2002 (JP) 24 May 2007 (EN)
Length : Medium (10 - 30 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #31 (vndb.org)
                  Scored 80.5 (KirikoPoll)
Platform : PC

.: Story

The game is centered around the protagonist, Asakura Jun'ichi, who lives with his sister Asakura Nemu on a fictional japanese island named Hatsunejima peacefully attending the local Kazami Academy. His childhood friend and cousin, Yoshino Sakura, returns to the island Hatsunejima after moving to America several years ago. Most of the main stories revolve around the magical unwilting sakura tree, it's powers and mystical connection to the main characters.

.: Screen Shoots




.: Review

In something of a change from normal visual novel traditions, Asakura Junichi isn't your typical protagonist.  Well, okay, he is your typical visual novel protagonist in many ways, quickly proving himself to be a rather lazy and apathetic individual with a line in quick wit and sleeping in as late as humanly possible.  However, on the flip side of that coin he does have a couple of rather unique abilities to his name - firstly, the ability to see the dreams of others, and secondly the arguably less useful skill of creating snacks out of thin air.

It might seem a little odd to say this about a visual novel, and perhaps it's more evidential of my own indecisiveness or desperation to please everybody all of the time, but from my experiences playing Da Capo is hard.  I played through the game in its entirety twice without any outside help, and each time I found myself faced with one of its "wishy-washy" endings, hanging out with a male friend or just enjoying some kind of innocent friendship rather than establishing any sort of life-long romance with someone.  Although choosing which girl you want to "target" seems simple enough, as it soon becomes clear where they tend to hang out most of the time, the game also seems to throw enough curveballs to make pushing towards one particular route pretty difficult, which could well leave you reaching for a walk-through for the game if my experience is anything to go by.
 
Visual
Visually, Da Capo's artwork can be wonderful on some occasions but frustratingly lacklustre on others, with an inconsistency which is a little jarring in itself - most of the CG scenes look great though, and there's no denying that the game's character designs are gorgeous, so that alone may be enough to tempt you to part with your hard-earned cash. (Score: 9/10)

Gameplay
Where Da Capo adds a little more frisson to its multiple choice game play method is in the sheer number of choices available.  Rather than simply throwing up the occasional "how should I respond to this question?" choice, Da Capo splits its protagonist's days into several chunks - the day begins with Junichi's alarm clock going off at a time of your choice (from three selections), so that you can be an early bird or lazy slob at your choosing, and most days also allow you to choose where you want to go, whether it's choosing a place to spend your lunch break on a school day or where to hang out at the weekend.  At one point the game even takes this to a playful extreme by presenting you with a multiple choice exam paper that will most likely have you scrambling to search Wikipedia if you actually want to take this frivolous addition seriously.  With these mechanics in place, it's your job to guide Junichi through an important part of his life, through graduation from one school through to the beginning of another and beyond, although of course all of this is somewhat secondary to setting your sights on the girl of your choice. (Score: 8/10)

Story
Interesting. You will find your own word when you play Da Capo. (Score: 9.5/10)

Music
Absolutely brilliant music works by yozuca*. The typical music is subtle and soothing. There are little bit problem with Sakura's route's sounds, but overall it's good. (Score: 8/10)

Overall
We can't deny that Da Capo is a popular game, hence the production of sequels, spin-offs and adaptations as part of its franchise, but for us it doesn't manage to find itself a place in the higher echelons of the growing English translated visual novel market.  It isn't a bad game, and it has its moments, but there isn't really enough on show to make it a must-play game in our books.

Overall Score: 8/10

.: Download

Da Capo (798.95 MB)  torrent (Hosted by PirateBay) Crack here

Mediafire Links: here

Fileserve Links (4 parts):
Fileserve Part 1
Fileserve Part 2
Fileserve Part 3
Fileserve Part 4

.: You call me 'niisan', but you love me? Strange... :.


Snow Sakura (Visual Novel)

Legend says there is a flower that blooms here in the depth of winter...
The Wintery Sakura,Yukizakura.
As the twilight deepens and a snowflake melts in the palm of my hand, I stand with a beautiful girl by my side. 
Will we be able to uncover its mystery in this fleeting moment?
Yukizakura
雪桜
 Publisher : D.O. - G-Collections
Writer: Kitagawa Samui
Release Date : 23 December 2003 (Jap)
Length : Medium (10 - 30 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #25 (vndb.org)
                  Scored 86.2 (KirikoPoll)

.: Story

My name is Tachibana Yuuji, a regular student with no particular plans for the future - until my parents left for Hawaii on a business trip last fall, leaving me in the care of my uncle in the wintry countryside of Hokkaido.

Small-town life on Japan's northern island didn't have time to get dull, as from the moment I got there I was reunited with my cousin and childhood friend Saki. She's pretty demanding, but when I'm hanging out with her and her school friends I don't mind; as I get close to them I feel like I'm finding meaning in life that I didn't know I was looking for.

There is a strange living thing here, deep in the wintery land of the island, the flower that only bloomed in winter season, Snow Sakura. Something strange must be happen here long time ago, as I began to remember the events that I didn't remeber before... About the Sakura which bloomed at winter... About the legend beneath it... And about the girl that shown me everything... (Spoiler Cut)

.: Screen Shoots


 


.: Review

Abandoned and pushed to the home of his uncle, Yuuji Tachibana is sent off to Hokkaido, a place of eternal snow and cold, completely different from his old and happy life in Tokyo. Snow Sakura is a story about how the warmth of family and friends can fight off the chilly colds of the north.

Gameplay
Snow Sakura is your typical adventure H-game. You basically click along the story, going past events until you come to a decision, wherein you'll have to make a choice and follow along. There aren't any special mini-games or anything all that interesting, but the story is more than enough to satiate you. (Score: 6/10)

Story
Snow Sakura is what one can call your typical slice-of-life game. No dragons to defeat, or intensive mind games to play with in court. However, none of that is needed for it's surprising and fun moments. When Yuuji first comes into the story, he's a jerk. He alienates the people around him, hates his father, and makes quite a few cynical remarks. However, as you continue along, you start to see a difference in his personality. He begins to become kinder, as well as treasure the friendships he's made in this snowy land.

Each girl has their own individual story, most of them being quite interesting. And most of their endings will definitely make you go 'awww' at the sweetness of them.
Misaki is the kind, sweet heroine who can't cook for squat.
Kozue is the 'slightly' rich lesbian stalker fangirl of Misaki's.
Saki is your cousin and typical Tsundere character, but as a twist, can actually cook!
Rei is the honor student shrine maiden that's trouble by what the future brings her.
And Misato is the history teacher a few pages short of a complete book. (Score: 9/10)

Graphics/Sound
The art is incredibly well done, with unique character designs, nice backdrop, and nicely done H-scenes for the H-lovers out there. The music and special sounds nicely fit in with the story, and the various events. From hanging out with your friends, walking through town on a date, and even when sadness and depression rears it's ugly head. As well, the individual voices are nothing to laugh at either, clearing expressing elation and sadness at their appropriate times. (Score: 10/10)

Play Time/Replayability
This game can satisfy you for quite a long time. Each story can be finished within six to more hours each, with unique scenes decorating the various girl's story lines. With the hilarious and comedic scenes at every turn, and romance awaiting you with certain choices, this is definitely a game that you can play over and over again. There is even a special reward for those that can finish all the endings. The only thing that could be improved would be a more intensive and longer story line. It's the fatal flaw of all ADV-H games. (Score: 7/10)

Overall
This game is definitely worth buying. The story, visuals, and music make this 'typical' adventure H-game into something worth every second played.
Overall Score: 9/10 


.: Now, I'm getting used... No, I'm already tired of snow :.

Tsukihime (Visual Novel)

"Can you understand what I am saying, Shiki-kun?"
"...no. Why am I in a hospital?"
"You don't remember, do you? You were involved in a car accident while you were walking. Your chest was stabbed by a shard of glass, and it was unlikely that you would survive."
Very unbefitting of what a doctor would say, yet he says it while still smiling cheerfully.
...terrible. I feel terrible.
"I'm tired. Can I go to sleep?"
"Yes, you should rest. You must focus on recuperating, and not push yourself."
The doctor is still smiling. To be honest, I can't stand that smile anymore...
"Can I ask you something, doctor?"
"What is it, Shiki-kun?"
"Why are there scribbles all over your body? And there are cracks, all over the walls...why are there cracks in the walls?"



Tsukihime
月姫


Publisher : Type-Moon
English Publisher : Mirror Moon
Release Date : December 2000
Length : Long (30 - 50 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #2 (vndb.org)
                  Scored 89.0 (KirikoPoll)
Platform : PC - NScripter / KiriKiri engine

.: Story

Tsukihime chronicles the story and life of a teenage boy named Tohno Shiki. As a young boy, Shiki suffered a life-threatening injury. As a result of this injury, Shiki became able to see "death lines" on objects and people; if Shiki traces these lines with a sharp object, the person or object that they belong to will die or be destroyed. Soon after discovering this power, he is given a special pair of glasses by a mysterious woman. While wearing these glasses, Shiki cannot see the lines, and can thus live life as normal. Later, Shiki discovers that he can also see "points" on objects and people; these act as more immediate and powerful versions of the "lines." Eventually, it is revealed that Shiki is not merely killing a person or destroying an object when he cuts its lines or pokes out its points, but is instead removing the meaning of his victim's existence.

The game plot begins during Shiki's high school days. After years away from the Tohno household, which he was banished from after his injury, he moves back home following the death of the head of the Tohno family, Shiki's father. Shiki's sister, Akiha, assumes the responsibility of being the new head, and decides to let Shiki come back. As the story progresses, Shiki gradually discovers his mysterious past, and becomes implicated into strange adventures. Starting from confronting supernatural beings such as vampires (known as True Ancestor (真祖 Shinso) and Flock of Death or Followers of Death (死徒 Shito)) and revealing the reason about his unique ability, The Mystic Eyes of Death Perception (直死の魔眼 Chokushi no Magan)


.: Screen Shoots





.: Review

To Western gamers, the popularity of visual novel is not as huge and serious as in Japan mainly because how visual novels emphasize more into the story and never into the gameplay. To make things worse, visual novels receive the same treatment as porn games because of their pornographic element. Among the visual novels that exist in the world, only few gather huge fanbase that even reach the Western audience and one of them is Tsukihime. Even before the game was translated, this game has already gained cult fanbase despite only few actually played it. Tsukihime, like other visual novels, provide reach story with likable characters.

WARNING! This game contains nudity and pornographic scene! Definitely not the kind of game for kids. There are also some scenes in this game that are obviously not for kids (gore and blood). But Mirror Moon patch provides the non-ero version which allows you to play the game without the porn scene.

Visual
Tsukihime is Type-Moon's first visual novel. In other words, it's an old game. The graphic is very simple compared to other visual novels since Type-Moon was just an amateur doujin company back then. However, some CGs actually deliver the message they want to say although being very simple. Some of them portray the mood very nicely and will double your enjoyment of the story. (Score: 8/10)

Gameplay
Nothing much to expect here. Tsukihime is your standard visual novel in gameplay. You read stories. You'll face choices. You pick choice. You continue along with the story. The only thing you need is your finger to click the mouse. (Score: 7/10)

Story
Perfect ten! This is where Tsukihime excels other visual novels or even video games in general. The character has deep personality and you'll be attached to them as the story goes on.
The story takes place in the modern world where vampires still exist. You're Shiki Tohno, a boy that survived an accident and gained an eye that can show the 'death' of everything. One day you met Arcueid Brunestud, the princess of Vampires, and after a gruesome accident took place you decided to help her to fight vampires that terrorize your town. Of course this is only in the nutshell. There are other characters in this game that add more elements to the story. There are two categories of stories in this game, the Moon's Near Side and the Moon's Dark Side. The first deals with vampirism and supernatural element. While the other digs more deeply into the character of Tohno Shiki and the people around him. It's guaranteed that once you entered the main story, you won't be able to stop reading. (Score: 10/10)

Music
The sound and music are also great! I heard some people weren't able to play the music, but at least they can still hear the sound effect. The sound effects fit the mood nicely and it will be much better if you can play the music. (Score: 8/10)

Overall
I highly recommend this for visual novel fans, especially those have known Tsukihime via fanarts, flashes, AMVs, and other fanmade stuffs. It's really worth the hours you spent playing the game.

Overall Score: 9/10

.: Download

Tsukihime (422.39 MB)  torrent (Hosted by PirateBay)

Megaupload Links: 

mirrormoon.org English patch: http://mirrormoon.org/projects/tsukihime (get both v1.1 and 1.2)
.: Death is my first name :.

Fate/stay night (Visual Novel)

----The one who obtains the Holy Grail will have any wish come true.

The Holy Grail War.
A great ritual that materializes the greatest holy artifact, the Holy Grail.
There are two conditions to participate in this ritual.
To be a magus, and to be a "Master" chosen by the Holy Grail.
(The experience as a magus is not questioned if one has the aptitude)

There are seven chosen Masters, and seven classes of Servants.

There is only one Holy Grail.
If you wish for a miracle.
Prove that you are the strongest with your powers.----




Fate/stay night
フェイト/ステイナイト

English Publisher : Mirror Moon 
Release Date : January 30, 2004 (PC CD)
                        March 29, 2006 (PC DVD)
Length : Very Long (>50 hours)
Genre : Visual Novel, Eroge
Rating : Ranked #1(vndb.org)
                     Scored 100.00 (KirikoPoll)
Platform : PC - KiriKiri engine


.: Story
 
The story of Fate/stay night revolves around the main protagonist Shirō Emiya, a young male high school student. When Shirō was a child, his father told him how he had failed at his life ambition to become a "Hero of Justice". Shirō affirms to his foster father that he intends to devote his life to achieving that distant ideal, much to Kiritsugu's chagrin. To do this, Shirō pleads with a begrudging Kiritsugu to teach him sorcery; but being born without the capabilities of a magus, Shirō proves to be talentless in almost all the fundamental sorcerous disciplines.

When the story begins, Fuyuki City is the setting for a secret and violent war among competing magi. For the past two centuries, seven sorcerers have gathered and engage in a Battle Royale, each gambling his or her own life to obtain the Holy Grail, a legendary chalice capable of granting wishes. The past four Holy Grail Wars have typically occurred every sixty years, with the most recent concluding a decade ago, but the fifth war has started prematurely.

Each of the sorcerers, better known as Masters, is aided by one of the seven summoned spiritual familiars known as Servants, who are the reincarnations of legendary souls from all across time. These resurrected souls possess superhuman characteristics and wield powerful artifacts or abilities called Noble Phantasms. Only one Servant can be summoned in each war from one of seven classes: Saber, Archer, Lancer, Berserker, Rider, Assassin, and Caster.

After cleaning his school's kyūdō dojo late one night, Shirō stumbles upon two Servants, Archer and Lancer, battling in the school courtyard. To avoid compromising the war's secrecy, Lancer hunts down and pierces Shirō's heart with his Noble Phantasm Spear. Shirō is then discovered near death by Rin Tōsaka and because of his relationship with her sister Sakura Matō, she uses an heirloom filled with concentrated magic, Mana, to restore his damaged heart and leaves before he awakens. Shaken and dazed, Shirō picks up the heirloom and returns home only to be assaulted a second time by Lancer. Shirō weakly defends himself against Lancer using posters he turns to metal with magic reinforcment, but is soon overwhelmed by the powerful Servant's attack, and is sent flying into his shed. Cornered, Shirō prepares for the worst; but before Lancer can inflict another fatal blow, a magical mark on Shirō's hand begins to light up and a summoning circle used previously by his foster father inside the shed begins to glow. A young woman clad in armor with an invisible sword is summoned and blocks Lancer's attack. After driving Lancer away from Shirō, she introduces herself as "Servant Saber". (Spoiler Cut)


.: Screen Shoots





.: CGs


.: Review

If you ask anyone for a good visual novel, they will mention Fate/Stay Night. After the huge success of Tsukihime, Type-Moon gives us this. One of most famous visual novels, it has spawned an animated TV series, a string of comics, exclusive prologue and epilogue stories, and even a successful movie. Just what made it so popular? Everything. An intriguing plot, fascinating characters, and beautiful music. Everything comes together to make this game a masterpiece.

Graphics:
Like other visual novels, the graphics are not extraordinary. The game uses character sprites over a static background. The drawing style has an anime feel to it. There is also an intro movie for this game. Anime, of course. (Score 8/10)

Story:
This is where the game really shines. You're Emiya Shiro, a selfless high school student. You are an orphan. You got adopted, but your foster father died. Still, you're lucky. Your foster father knows magic. Before he died, he taught you magic. Now, ten years later, you get dragged into the Holy Grail War. A competition between seven Masters to obtain the Grail using familiars, called Servants, summoned by the Grail. The story splits into three arcs: Fate, your servant Saber's arc, Unlimited Blade Works, Master Tosaka Rin's arc, and Heaven's Feel, student Mato Sakura's arc. Each filled with plot twists and exciting battle scenes. Prepare to be shocked as more and more of the story is revealed.

A lot of other adult visual novels focus on the sex. Like porn with plot. Fate/Stay Night is different. It's plot with sex as a plot device. Each sex scene is part of the story. You're basically forced into having sex, since you'll die if you don't. Well, one sex scene in 30 hours route isn't bad for you. They also have the most hilarious excuse for sex I've ever heard: "Share your magical energy with me."

Kinoko Nasu once again delivers a masterpiece. (Score 10/10)

Gameplay:
Really, all you do is click. Or you can press Space or Enter. Right click and Escape to access the menu. Not much else, but there doesn't need to be. There will be no mini-game or world map. This is a visual novel, for God's sakes. (Score 8/10)

Music:
Again, Fate/Stay Night shines (only if you have Realta Nua). With 38 different background music, and 446 different sound effects. There's a wide variety of music for different scenes. All very catchy. "THIS ILLUSION" was fun in all of its forms, and the ending theme "days" was good. The final battle music in the true ending, "Light and Darkness", had a great climax. By the end, you'll be humming along to the music as your eyes are glued to the screen. (Score 9/10)

Overall:
This is a great game. Truly one of the best visual novels. You'll never forget the beautiful story. You'll find yourself years later thinking about this game. For your own soul, I'd recommend everyone get this game.
Overall Score: 10/10


.: Download

Fate/stay night (1.89 GB)  torrent (Hosted by PirateBay)

Fate/realta nua (4.20 GB) torrent (Hosted by PirateBay)
The Realta Nua patch .iso for Fate/Stay Night come with complete CG and voices. Installs with the mirrormoon english patch for complete and simple installation.

Fate/stay night (Hosted by Mediafire)
FSN Part 1
FSN Part 2
FSN Part 3
FSN Part 4
FSN Part 5
FSN Part 6
FSN Part 7
FSN Part 8
FSN Part 9
FSN Part 10
FSN Part 11
FSN Part 12
FSN Part 13
FSN Part 14
FSN Part 15
FSN Part 16
or
Mediafire (21 Parts, 2.01 GB)

Fate/stay night Voice Patch
FSN Voice 1
FSN Voice 2
FSN Voice 3
FSN Voive 4
FSN Voice 5
FSN Voice 6
FSN Voice 7
FSN Voice 8


Fate/last episode here
If you have Realta Nua, just install this patch. Play and watch...

English Patch megauplaod by Mirror-moon English Patch


Fate/stay night No CD 3 (800kB) megaupload
Use when installing CD 3

Or Pre-installed version:
Pre-install Part 1
Pre-install Part 2
Pre-install Part 3


Other Link
Kaori Nusantara: http://www.kaorinusantara.web.id/forum/f9/hf-fate-stay-night-2957.html/
 


.: I ask you. Are you my master? :.